Interaction Design for Augmented Objects

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Making Ubicomp Approachable - workshop at UbiComp 2006. Sounds like an interesting workshop.... Topics include:
* Specific applications and scenarios for early adoption of augmented objects
* Physical embodiment vs. external augmentation.
* Functional vs. thought provoking/playful augmentation.
* Augmenting accessories vs. tools.
* Augmentation related or unrelated to the original function of the object
* Everyday vs. special purpose interaction.
* Original and augmented affordances, and their perception.
* Cognitive barriers to object augmentation.
* Trust issues related to augmented objects.
* Social acceptability and consumer acceptance.

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a memory primer for Duncan Wilson on emerging technologies for an increasingly networked and distributed physically virtual world. It is a collection of all things to do with ubiquitous computing and other drivers of change in the built environment.

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